
Wall Grab - When near wall hold forward - X clings to the wall and begins to slowly slide down Throw 2 - Volt Tornado - X grabs them then unleashes the Volt Tornado attack )X7 move) Throw 1 - Storm Tornado Throw - X fires the Storm Tornado sending the opponent far away (X1 move) Taunt 2 down + taunt - Goo Shaver - X fires a goo shaver that travels across the ground and does 1 point damage but can knock opponent out of a move (think Birdie's can in SFV) (X5 move)ĭown + SK in air - Metal Anchor - X creates an anchor and drops straight down (X6 move) Taunt 1 - X turns his hand to a buster lifts it to his face and blows on it hold up to attack diag up, neutral for straight, and down for diag down (X4 move) SP - Aiming Laser - Short range laser attack.

SK - rising arcing kick that leaves a trail of fire from boots SP - Crystal Wall - X raises a crystal from the ground (X8 move) MP - Strike Chain - X fires a short grappling chain this can pick up items as well (X2 move) SP - Tornado Fang Punch - X does a step punch similar to Karin's Meioken with a drill at the end of the buster (X3 move) So here is the completed move list I'm leaning toward. The unique armors like 4th, Gaea, Shadow, etc shouldn't share. They can share colors with themselves since many have the white, red, blue, yellow motif. All armors should not share a palette with Vanilla X. If anyone wants to help organize this please let me know so I can save time!

I used a program to make it so some are not in order.
